Commit for Gitea

This commit is contained in:
DuOtto
2026-04-28 12:14:58 +02:00
parent 225ecc2e17
commit a12182baa2
116 changed files with 2630 additions and 381 deletions
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import cv2, numpy as np
from Tbd.helper import CameraObject
from PySide6.QtCore import Qt, QTimer, QSize
from PySide6.QtGui import QImage, QPixmap
from PySide6.QtWidgets import QWidget, QLabel, QVBoxLayout, QSizePolicy, QHBoxLayout, QLineEdit, QPushButton
from typing import List
from PySide6.QtWidgets import QScrollArea, QFrame
class CameraSetupWidget(QWidget):
def __init__(self, cameraObject: CameraObject):
super().__init__()
self.cameraObject = cameraObject
self.mainLayout = QHBoxLayout(self)
self.frame_preview_widget = QLabel()
self.preview_max_size = QSize(800, 600)
self.frame_preview_widget.setMaximumSize(self.preview_max_size)
self.camerOptionsLayout = QVBoxLayout()
self.start_preview_button = QPushButton("Start")
self.stop_preview_button = QPushButton("Stop")
self.camerOptionsLayout.addWidget(self.start_preview_button)
self.camerOptionsLayout.addWidget(self.stop_preview_button)
self.mainLayout.addLayout(self.camerOptionsLayout)
self.mainLayout.addWidget(self.frame_preview_widget)
self.start_preview_button.clicked.connect(self._start_camera_preview)
self.stop_preview_button.clicked.connect(self._stop_camera_preview)
self.frame_update_timer = QTimer(self)
self.frame_update_timer.timeout.connect(self._update_frame)
def _start_camera_preview(self):
self.frame_update_timer.start(30)
def _stop_camera_preview(self):
self.frame_update_timer.stop()
def _update_frame(self):
ok, frame = self.cameraObject.capture.read()
if not ok or frame is None:
return
frame_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
height, width, ch = frame_rgb.shape
qimg = QImage(frame_rgb.data, width, height, ch * width, QImage.Format_RGB888)
pixmap = QPixmap.fromImage(qimg)
pixmap = pixmap.scaled(
self.frame_preview_widget.maximumSize(),
Qt.KeepAspectRatio,
Qt.SmoothTransformation,
)
self.frame_preview_widget.setPixmap(pixmap)
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import cv2
import numpy
import mediapipe
from Tbd.helper import CameraObject, Hand2D
from PySide6.QtCore import Qt, QTimer
from PySide6.QtWidgets import QMainWindow, QLabel, QVBoxLayout, QWidget
from PySide6.QtGui import QImage, QPixmap
from typing import List
from collections import defaultdict
import winsound
mediapipe_options = mediapipe.solutions.hands
class GameWindow(QMainWindow):
"""
Separate window for the “game” part.
You can put your rendering, controls, etc. here.
"""
def __init__(self, cameraList: List[CameraObject], width_px=1920, height_px=1080, fps=30, max_num_hands=4):
super().__init__()
self.P_mats = {}
self.cameraList = cameraList
self._hands = mediapipe_options.Hands(
static_image_mode=False,
max_num_hands=max_num_hands,
model_complexity=1,
min_detection_confidence=0.5,
min_tracking_confidence=0.5,
)
self.setWindowTitle("Game Window")
self.canvas_w = width_px
self.canvas_h = height_px
self.view = QLabel("HUD")
self.view.setAlignment(Qt.AlignCenter)
self.view.setScaledContents(False) # keep aspect ratio
central = QWidget(self)
self.setCentralWidget(central)
layout = QVBoxLayout(central)
layout.setContentsMargins(0, 0, 0, 0)
layout.addWidget(self.view, 1)
# Create a Timer for my _tick function and start it
self.timer = QTimer(self)
self.timer.timeout.connect(self._tick)
self.timer.start(30) # ~33 FPS
def _tick(self):
# 1) create a black BGR canvas
frame_bgr = numpy.zeros((self.canvas_h, self.canvas_w, 3), dtype=numpy.uint8)
# 2) (optional) draw HUD widgets here
cv2.putText(frame_bgr, "HUD ready", (40, 60), cv2.FONT_HERSHEY_SIMPLEX, 1.2, (200,200,200), 2, cv2.LINE_AA)
hands2d = self._detectHands()
self.draw_hands_on_frame(frame_bgr, hands2d)
# 3) draw detected hands (in canvas pixel coords)
for h in hands2d:
for (x, y) in h.landmarks_px.astype(int):
cv2.circle(frame_bgr, (x, y), 4, (0, 255, 255), -1, cv2.LINE_AA)
# 4) show it
frame_rgb = cv2.cvtColor(frame_bgr, cv2.COLOR_BGR2RGB)
qimg = QImage(frame_rgb.data, self.canvas_w, self.canvas_h,
self.canvas_w * 3, QImage.Format_RGB888)
pix = QPixmap.fromImage(qimg)
# keep aspect ratio when fitting into the label
self.view.setPixmap(pix.scaled(self.view.size(), Qt.KeepAspectRatio, Qt.SmoothTransformation))
hand_groups = self._allocateDetectedHands(hands2d)
hands3d = self._triangulateHands(hand_groups)
print(hands3d)
self._updateGeasture()
self._checkInteractions()
self._upateHUD()
self._drawHUD()
# Loop all Cameras and return a List of all found Hands in all Cameras
def _detectHands(self):
out: List[Hand2D] = [] # List of all found Hands
for camera in self.cameraList:
# Get the frame of the camera and check if the camera is available
ok, frameBGR = camera.capture.read()
if not ok or frameBGR is None:
continue
frameHight, frameWidht = frameBGR.shape[:2] # Take only the the frame hight and widht from the Tuple
frameRGB = cv2.cvtColor(frameBGR, cv2.COLOR_BGR2RGB) # Convert to RGB becaus,e MediaPipe expects RGB
frameRGB.flags.writeable = False # (minor speed gain)
# Detect Hands in the frame and return a list of all found Hands, then check if
foundHands = self._hands.process(frameRGB)
if not foundHands.multi_hand_landmarks:
continue
# handedness info aligns with landmarks list
handed = foundHands.multi_handedness
for handIndex, landmarlList in enumerate(foundHands.multi_hand_landmarks):
landmarks_px = numpy.array([[landmark.x*frameWidht, landmark.y*frameHight] for landmark in landmarlList.landmark], dtype=numpy.float32)
label = "Unknown"
score = 0.0
if handIndex < len(handed):
classifications = handed[handIndex].classification
if classifications:
label = classifications[0].label # "Left" / "Right"
score = classifications[0].score # confidence
out.append(Hand2D(
camera_id=camera.index,
handedness=label,
score=score,
landmarks_px=landmarks_px
))
return out
def _allocateDetectedHands(self, hands2d: list):
"""
Take flat list of Hand2D from all cameras and group them into physical hands.
Writes self._hand_groups = [ {cam_id: Hand2D, ...}, ... ]
"""
# Group by camera
frames_by_camera = defaultdict(list)
for hand in hands2d:
frames_by_camera[hand.camera_id].append(hand)
# We will mark which Hand2D detections are already consumed
used = set() # set of id(hand2d)
hand_groups = []
# Threshold in pixels for “same hand”
reproj_threshold = 8.0 # tune this
camera_ids = sorted(frames_by_camera.keys())
for cam_a in camera_ids:
for hand_a in frames_by_camera[cam_a]:
if id(hand_a) in used:
continue
# Start a new group with this detection as the seed
group = {cam_a: hand_a}
used.add(id(hand_a))
P_a = self.P_mats[cam_a]
# Try to find matching hands in all other cameras
for cam_b in camera_ids:
if cam_b == cam_a:
continue
if cam_b not in self.P_mats:
continue
P_b = self.P_mats[cam_b]
best_hand = None
best_err = numpy.inf
for hand_b in frames_by_camera[cam_b]:
if id(hand_b) in used:
continue
err = self.pair_reprojection_error(
hand_a, hand_b,
P_a, P_b,
key_idxs=[0, 9] # wrist + middle MCP for example
)
if err < best_err:
best_err = err
best_hand = hand_b
if best_hand is not None and best_err < reproj_threshold:
group[cam_b] = best_hand
used.add(id(best_hand))
hand_groups.append(group)
return hand_groups
def _triangulateHands(self, hand_groups):
hands3d = []
for group in hand_groups:
# use all cameras in 'group' to triangulate each landmark
cams = list(group.keys())
hands = [group[c] for c in cams]
# Example: simple pairwise triangulation using first two cameras
if len(cams) < 2:
continue # need at least 2 views
P1 = self.P_mats[cams[0]]
P2 = self.P_mats[cams[1]]
lm1 = hands[0].landmarks_px
lm2 = hands[1].landmarks_px
pts3d = []
for i in range(lm1.shape[0]):
X = self.triangulate_point(P1, P2, lm1[i], lm2[i])
pts3d.append(X)
pts3d = numpy.array(pts3d, dtype=numpy.float32)
hands3d.append(pts3d)
return hands3d
def _updateGeasture(self):
return
def _getMostConfindentHand(self):
return
def _checkInteractions(self):
return
def _upateHUD(self):
return
def _drawHUD(self):
return
def close(self):
print("What?")
self.timer.stop()
return super().close()
def draw_hands_on_frame(self, frame_bgr: numpy.ndarray, hands2d: list):
# Draw connections first, then points
for h in hands2d:
pts = h.landmarks_px.astype(int) # (21,2) in pixels
# bones
for a, b in mediapipe_options.HAND_CONNECTIONS:
cv2.line(frame_bgr,
(int(pts[a,0]), int(pts[a,1])),
(int(pts[b,0]), int(pts[b,1])),
(0, 255, 0), 2, cv2.LINE_AA)
# joints
for (x, y) in pts:
cv2.circle(frame_bgr, (int(x), int(y)), 3, (0, 0, 255), -1, cv2.LINE_AA)
# optional label
cv2.putText(frame_bgr, f"{h.handedness} {h.score:.2f}",
(int(pts[0,0]), int(pts[0,1])-8),
cv2.FONT_HERSHEY_SIMPLEX, 0.5, (80,255,80), 1, cv2.LINE_AA)
def project_point(self, P, X):
"""
P: 3x4 projection matrix
X: 3D point (X, Y, Z)
returns: 2D point (u, v) in pixels
"""
X_h = numpy.array([X[0], X[1], X[2], 1.0], dtype=numpy.float32)
x = P @ X_h
return numpy.array([x[0] / x[2], x[1] / x[2]], dtype=numpy.float32)
def pair_reprojection_error(self, hand_a, hand_b, P_a, P_b, key_idxs):
"""
hand_a, hand_b: Hand2D objects
P_a, P_b: 3x4 projection matrices
key_idxs: list of landmark indices to use (e.g. [0, 9])
returns: average reprojection error in pixels
"""
errors = []
for idx in key_idxs:
x1 = hand_a.landmarks_px[idx] # (u, v)
x2 = hand_b.landmarks_px[idx]
X = self.triangulate_point(P_a, P_b, x1, x2)
x1_hat = self.project_point(P_a, X)
x2_hat = self.project_point(P_b, X)
e1 = numpy.linalg.norm(x1_hat - x1)
e2 = numpy.linalg.norm(x2_hat - x2)
errors.append(e1)
errors.append(e2)
return float(numpy.mean(errors))
def triangulate_point(self, P1, P2, x1, x2):
"""
P1, P2: 3x4 projection matrices
x1, x2: 2D points (u, v) in pixels (float)
returns: 3D point in world coords (X, Y, Z)
"""
A = numpy.zeros((4, 4), dtype=numpy.float32)
A[0] = x1[0] * P1[2] - P1[0]
A[1] = x1[1] * P1[2] - P1[1]
A[2] = x2[0] * P2[2] - P2[0]
A[3] = x2[1] * P2[2] - P2[1]
# Solve A * X = 0, X is homogeneous 4D
_, _, Vt = numpy.linalg.svd(A)
X_h = Vt[-1]
X_h /= X_h[3]
return X_h[:3] # (X, Y, Z)
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import cv2
import numpy
from Tbd.helper import CameraObject, CharucoDetection, CalibrationSample
from UI.CameraSetupWidget import CameraSetupWidget
from Helpers import saveManager as sm
from PySide6.QtCore import Qt, QTimer
from PySide6.QtGui import QImage, QPixmap
from PySide6.QtWidgets import QWidget, QLabel, QVBoxLayout, QSizePolicy
from typing import List
from PySide6.QtWidgets import QScrollArea, QFrame, QPushButton
from UI.UILogger import UILogger
MIN_CHARUCO_CORNERS = 15 # absolute minimum
#GOOD_CHARUCO_CORNERS = 25 # ideal
DICT_ID = cv2.aruco.DICT_4X4_50
SQUARES_X = 6 # number of chessboard squares in X
SQUARES_Y = 9 # number of chessboard squares in Y
SQUARE_LEN_MM = 25.0 # square size in mm
MARKER_LEN_MM = 18.0 # marker size in mm (must be < square)
#FRAME_SIZE = [3264, 2448]
#FRAME_SIZE = [1536, 2048]
FRAME_SIZE = [2048, 1536]
REFERENCE_CAMERA_INDEX = 1
class HomeWindow(QWidget):
def __init__(self, cameraList: List[CameraObject], on_cameraList_changed, P_mats, logger : UILogger):
super().__init__()
# Initiating variables
self.P_mats = P_mats
self.on_cameraList_changed = on_cameraList_changed
self.cameraList = cameraList
self.logger = logger
self.calibration_samples: list[CalibrationSample] = []
self.camera_Setup_Widget_List = []
# Charcuo detection stuff
dictionary = cv2.aruco.getPredefinedDictionary(DICT_ID)
self.board = cv2.aruco.CharucoBoard(
(SQUARES_X, SQUARES_Y),
SQUARE_LEN_MM,
MARKER_LEN_MM,
dictionary
)
self.charuco_detector = cv2.aruco.CharucoDetector(self.board)
# Detector parameters
detector_params = cv2.aruco.DetectorParameters()
# You can tweak these if detection is unstable:
# detector_params.adaptiveThreshWinSizeMin = 3
# detector_params.adaptiveThreshWinSizeMax = 23
# detector_params.adaptiveThreshWinSizeStep = 10
self.arcuo_detector = cv2.aruco.ArucoDetector(dictionary, detector_params)
# Creating the main_Layout and other Widgets
self.main_Layout = QVBoxLayout(self)
self.scroll_Box = QScrollArea()
self.calibration_button = QPushButton("Calibrate")
self.caputre_calibration_sample_button = QPushButton("Capture calibration sample")
self.clear_calibration_samples_button = QPushButton("Clear calibration samples")
self.load_calibration_button = QPushButton("Load calibration")
self.save_calibration_button = QPushButton("Save calibration")
# Creating the Scrollable area
self.scroll_Box.setWidgetResizable(True)
self.scroll_Content = QWidget()
self.scroll_Layout = QVBoxLayout(self.scroll_Content)
self.scroll_Layout.setAlignment(Qt.AlignTop)
self.scroll_Box.setWidget(self.scroll_Content)
# Adding Primary show elements
self.main_Layout.addWidget(self.clear_calibration_samples_button)
self.main_Layout.addWidget(self.load_calibration_button)
self.main_Layout.addWidget(self.save_calibration_button)
self.main_Layout.addWidget(self.caputre_calibration_sample_button)
self.main_Layout.addWidget(self.calibration_button)
self.main_Layout.addWidget(self.scroll_Box)
# Connecting Buttons to functions
self.calibration_button.clicked.connect(self._calibrate_camera)
self.caputre_calibration_sample_button.clicked.connect(self._caputre_calibration_sample)
self.clear_calibration_samples_button.clicked.connect(self._clear_calibration_samples)
self.load_calibration_button.clicked.connect(self._load_calibration)
self.save_calibration_button.clicked.connect(self._save_calibration)
def _clear_calibration_samples(self):
self.calibration_samples.clear()
self.logger.log("Calibration samples where cleared.")
def _load_calibration(self):
loaded = sm.load_calibration_json("C:\\git\\Table\\Test\\test.json", self.logger)
self.cameraList.clear()
self.cameraList.extend(loaded)
self.P_mats.clear()
self.P_mats.update({
camera.index: camera.camera_projection_matrix
for camera in self.cameraList
if camera.camera_projection_matrix is not None
})
self.on_cameraList_changed()
def _save_calibration(self):
sm.save_calibration_json(self.cameraList, "C:\\git\\Table\\Test\\test.json", self.logger)
def _calibrate_camera(self):
self.logger.log("Fuck you")
if(len(self.cameraList) < 2):
self.logger.log("You need at least 2 cameras for calibration")
return
self._clear_camera_calibrations()
REFERENCE_CAMERA_INDEX = self.cameraList[0].index
for camera in self.cameraList:
reprojection_error_rms, camera_matrix, distortion_coefficients = self._calibrate_intrinsics_characuo_for_camera(
sample_list = self.calibration_samples,
camera_index = camera.index,
board = self.board
)
camera.camera_matrix = camera_matrix
camera.distortion_coefficients = distortion_coefficients
self.logger.log(f"[Intrinsics] cam{camera.index}: RMS={reprojection_error_rms:.4f} fx={camera_matrix[0,0]:.2f} fy={camera_matrix[1,1]:.2f} cx={camera_matrix[0,2]:.2f} cy={camera_matrix[1,2]:.2f}")
reference_camera = next(camera for camera in self.cameraList if camera.index == REFERENCE_CAMERA_INDEX)
self.logger.log("Intrinsics done")
self.logger.log("Start extrinsics1")
# Reference camera projection
reference_camera.rotation_matrix_world_to_camera = numpy.eye(3)
reference_camera.translation_vector_world_to_camera = numpy.zeros((3,1))
reference_camera.camera_projection_matrix = (
reference_camera.camera_matrix
@ numpy.hstack([numpy.eye(3), numpy.zeros((3,1))])
)
self.logger.log("Start extrinsics2")
self.P_mats.clear()
self.P_mats[reference_camera.index] = reference_camera.camera_projection_matrix
self.logger.log("Start extrinsics3")
for camera_to_calibrate in self.cameraList:
if camera_to_calibrate.index == REFERENCE_CAMERA_INDEX:
continue
stereo_rms,R_ref_to_cam,t_ref_to_cam,E, F, P_ref, P_cam = self._stereo_calibrate_from_charuco_samples(
sample_list=self.calibration_samples,
board=self.board,
camera_refernece=reference_camera,
camera_to_calibrate=camera_to_calibrate
)
camera_to_calibrate.rotation_matrix_world_to_camera = R_ref_to_cam
camera_to_calibrate.translation_vector_world_to_camera = t_ref_to_cam
camera_to_calibrate.camera_projection_matrix = P_cam
self.P_mats[camera_to_calibrate.index] = camera_to_calibrate.camera_projection_matrix
self.logger.log("Extrinsics done")
self.logger.log("Amount of P_mats:" + str(len(self.P_mats)))
self.logger.log("Amount of cameras:" + str(len(self.cameraList)))
self.log_all_camera_calibration(self.cameraList)
def rotation_matrix_to_rpy_deg(self, R: numpy.ndarray):
"""
Convert rotation matrix to roll, pitch, yaw in degrees.
Assumes right-handed, OpenCV convention.
"""
sy = numpy.sqrt(R[0,0]*R[0,0] + R[1,0]*R[1,0])
singular = sy < 1e-6
if not singular:
roll = numpy.arctan2(R[2,1], R[2,2])
pitch = numpy.arctan2(-R[2,0], sy)
yaw = numpy.arctan2(R[1,0], R[0,0])
else:
roll = numpy.arctan2(-R[1,2], R[1,1])
pitch = numpy.arctan2(-R[2,0], sy)
yaw = 0.0
return numpy.degrees([roll, pitch, yaw])
def log_all_camera_calibration(self, camera_list):
self.logger.log("========== CAMERA CALIBRATION SUMMARY ==========")
for cam in camera_list:
self.logger.log(f"--- Camera {cam.index} ---")
# -------- Intrinsics --------
if cam.camera_matrix is not None:
K = cam.camera_matrix
fx, fy = K[0,0], K[1,1]
cx, cy = K[0,2], K[1,2]
self.logger.log(
f"Intrinsics:"
f" fx={fx:.2f}, fy={fy:.2f},"
f" cx={cx:.2f}, cy={cy:.2f}"
)
if cam.distortion_coefficients is not None:
d = cam.distortion_coefficients.flatten()
d_short = ", ".join(f"{v:.4f}" for v in d[:5])
self.logger.log(f"Distortion: [{d_short}{'...' if len(d) > 5 else ''}]")
else:
self.logger.log("Intrinsics: NOT SET")
# -------- Extrinsics --------
if cam.rotation_matrix_world_to_camera is not None and cam.translation_vector_world_to_camera is not None:
R = cam.rotation_matrix_world_to_camera
t = cam.translation_vector_world_to_camera.reshape(3)
roll, pitch, yaw = self.rotation_matrix_to_rpy_deg(R)
dist = numpy.linalg.norm(t)
self.logger.log(
f"Extrinsics (world → cam):"
f" t=({t[0]:.1f}, {t[1]:.1f}, {t[2]:.1f})"
f" | |t|={dist:.1f}"
)
self.logger.log(
f"Rotation (deg):"
f" roll={roll:.2f}, pitch={pitch:.2f}, yaw={yaw:.2f}"
)
else:
self.logger.log("Extrinsics: NOT SET")
# -------- Projection --------
if cam.camera_projection_matrix is not None:
P = cam.camera_projection_matrix
self.logger.log(f"Projection matrix: shape={P.shape}")
else:
self.logger.log("Projection matrix: NOT SET")
self.logger.log("==============================================")
def _build_stereo_correspondences_from_samples(
self,
sample_list,
board,
camera_index_reference,
camera_index_to_calibrate
):
object_points_per_frame = []
frame_points_per_frame_reference = []
frame_points_per_frame_to_calibrate = []
for sample in sample_list:
# Get detections for both cameras and check if valide
detection_reference = sample.detections.get(camera_index_reference)
detection_to_calibrate = sample.detections.get(camera_index_to_calibrate)
if detection_reference is None or detection_to_calibrate is None:
continue
if detection_reference.charuco_ids is None or detection_reference.charuco_corners is None:
continue
if detection_to_calibrate.charuco_ids is None or detection_to_calibrate.charuco_corners is None:
continue
# Find corner IDs that both cameras can see and check if the amount is enough
ids_reference = detection_reference.charuco_ids.reshape(-1)
ids_to_calibrate = detection_to_calibrate.charuco_ids.reshape(-1)
common_ids = numpy.intersect1d(ids_reference, ids_to_calibrate)
if len(common_ids) < MIN_CHARUCO_CORNERS:
continue
# Build ordered correspondences by common_ids
# Map id -> corner for each cam
map_a = {int(i): detection_reference.charuco_corners[idx] for idx, i in enumerate(ids_reference)}
map_b = {int(i): detection_to_calibrate.charuco_corners[idx] for idx, i in enumerate(ids_to_calibrate)}
# Assemble corners/ids arrays in matching order
corners_reference = numpy.array([map_a[int(i)] for i in common_ids], dtype=numpy.float32).reshape(-1, 1, 2)
corners_to_calibrate = numpy.array([map_b[int(i)] for i in common_ids], dtype=numpy.float32).reshape(-1, 1, 2)
ids_common = common_ids.astype(numpy.int32).reshape(-1, 1)
# Convert ChArUco corners+ids -> (objectPts, imagePts) for the board
object_points_reference, frame_pts_reference = board.matchImagePoints(corners_reference, ids_common)
_, frame_pts_to_calibrate = board.matchImagePoints(corners_to_calibrate, ids_common)
if object_points_reference is None or frame_pts_reference is None or frame_pts_to_calibrate is None:
continue
object_points_reference = self._as_np_float32(object_points_reference)
frame_pts_reference = self._as_np_float32(frame_pts_reference)
frame_pts_to_calibrate = self._as_np_float32(frame_pts_to_calibrate)
if len(object_points_reference) < MIN_CHARUCO_CORNERS:
continue
object_points_per_frame.append(object_points_reference)
frame_points_per_frame_reference.append(frame_pts_reference)
frame_points_per_frame_to_calibrate.append(frame_pts_to_calibrate)
return object_points_per_frame, frame_points_per_frame_reference, frame_points_per_frame_to_calibrate
def _as_np_float32(self, x):
return numpy.asarray(x, dtype=numpy.float32)
def _stereo_calibrate_from_charuco_samples(
self,
sample_list,
board,
camera_refernece,
camera_to_calibrate
):
if camera_refernece.camera_matrix is None or camera_refernece.distortion_coefficients is None:
self.logger.log(f"cam{camera_refernece.index} missing intrinsics")
if camera_to_calibrate.camera_matrix is None or camera_to_calibrate.distortion_coefficients is None:
self.logger.log(f"cam{camera_to_calibrate.index} missing intrinsics")
object_points_per_frame, frame_points_per_frame_reference, frame_points_per_frame_to_calibrate = self._build_stereo_correspondences_from_samples(
sample_list=sample_list,
board=board,
camera_index_reference=camera_refernece.index,
camera_index_to_calibrate=camera_to_calibrate.index
)
frame_width, frame_height = FRAME_SIZE
# Keep intrinsics fixed (recommended since you already calibrated them)
flags = cv2.CALIB_FIX_INTRINSIC
# Termination criteria for stereo calibration optimizer
criteria = (cv2.TERM_CRITERIA_EPS + cv2.TERM_CRITERIA_MAX_ITER, 100, 1e-6)
stereo_rms_reprojection_error_px, camera_matrix_reference, dist_reference, camera_matrix_to_calibrate, dist_to_calibrate, \
rotation_matrix_reference_to_calibrate, translation_vector_reference_to_calibrate, \
essential_matrix, fundamental_matrix = cv2.stereoCalibrate(
objectPoints=object_points_per_frame,
imagePoints1=frame_points_per_frame_reference,
imagePoints2=frame_points_per_frame_to_calibrate,
cameraMatrix1=camera_refernece.camera_matrix,
distCoeffs1=camera_refernece.distortion_coefficients,
cameraMatrix2=camera_to_calibrate.camera_matrix,
distCoeffs2=camera_to_calibrate.distortion_coefficients,
imageSize=(frame_width, frame_height),
criteria=criteria,
flags=flags
)
projection_matrix_camA = camera_refernece.camera_matrix @ numpy.hstack([numpy.eye(3, dtype=numpy.float64), numpy.zeros((3,1), dtype=numpy.float64)])
projection_matrix_camB = camera_to_calibrate.camera_matrix @ numpy.hstack([rotation_matrix_reference_to_calibrate, translation_vector_reference_to_calibrate])
return (
float(stereo_rms_reprojection_error_px),
rotation_matrix_reference_to_calibrate,
translation_vector_reference_to_calibrate,
essential_matrix,
fundamental_matrix,
projection_matrix_camA,
projection_matrix_camB,
)
def _clear_camera_calibrations(self):
for camera in self.cameraList:
camera.camera_matrix = None
camera.distortion_coefficients = None
camera.rotation_matrix_world_to_camera = None
camera.translation_vector_world_to_camera = None
def _calibrate_intrinsics_characuo_for_camera(
self,
sample_list: CalibrationSample,
camera_index: int,
board
):
object_points_per_frame = []
frame_points_per_frame = []
for sample in sample_list:
detection = sample.detections.get(camera_index)
if detection is None:
continue
if detection.charuco_ids is None or detection.charuco_corners is None:
continue
if len(detection.charuco_ids) < MIN_CHARUCO_CORNERS:
continue
# map detected 2D corners + ids to corresponding 3D board points
object_points, frame_points = board.matchImagePoints(detection.charuco_corners, detection.charuco_ids)
if object_points is None or frame_points is None:
continue
object_points_per_frame.append(object_points)
frame_points_per_frame.append(frame_points)
frame_width, frame_height = FRAME_SIZE
self.logger.log(f"Calibrating cam{camera_index} with imageSize={FRAME_SIZE} (w,h)")
self.logger.log(f"H= {frame_width} W= {frame_height}")
reprojection_error_rms, camera_matrix, distortion_coefficients, rvecs, tvecs = cv2.calibrateCamera(
objectPoints=object_points_per_frame,
imagePoints=frame_points_per_frame,
imageSize=(frame_width, frame_height),
cameraMatrix=None,
distCoeffs=None
)
return float(reprojection_error_rms), camera_matrix, distortion_coefficients
def _caputre_calibration_sample(self):
detections = {}
for camera in self.cameraList: # Loop all Cameras
ok, frame = camera.capture.read() #Capture a frame
if not ok: # Check if captured frame is valid, if even one frame is invalide the whole capture failed
self.logger.log(f"Could not grab frame for calibration sample, from camera {camera.index}.")
return
h, w = frame.shape[:2]
self.logger.log(f"cam{camera.index} capture size = {w}x{h}")
gray = cv2.cvtColor(frame, cv2.COLOR_BGR2GRAY) # Turn the frame black and white
gray = 255 - gray # Invert the color of the frame, as the ChArCuo board I use is inverted (to save printer Ink)
h, w = gray.shape[:2]
self.logger.log(f"cam{camera.index} capture size = {w}x{h}")
#This is apparently a fast check, bevor i detect the actuall board
corner, ids, _ = self.arcuo_detector.detectMarkers(gray) #Detect ChArCuo Markers
if ids is None or len(ids) == 0: #Check if Markers where found, if none where found the sample is invalid
self.logger.log(f"Not enought markers found for calibration sample, from camera {camera.index}.")
return
# Detecting the Charcuo board and evaluating if its good as a sample
result = self.charuco_detector.detectBoard(gray)
charuco_corners = result[0]
charuco_ids = result[1]
if charuco_ids is None:
self.logger.log(f"Not enought markers found for calibration sample, from camera {camera.index}.")
return
if len(charuco_ids) < MIN_CHARUCO_CORNERS:
self.logger.log(f"Not enought markers found for calibration sample, from camera {camera.index}.")
return
# Adding the sample for the current camera to detections
detections[camera.index] = CharucoDetection(
camera_id = camera.index,
charuco_corners = charuco_corners,
charuco_ids=charuco_ids,
gray_frame = gray
)
# All cameras found valide markers so the sample capture was succesfull
self.calibration_samples.append(
CalibrationSample(detections=detections)
)
self.logger.log("Added calibration sample.")
def updateCameras(self):
self._clearLayout()
for camera_Object in self.cameraList:
camera_Setup_Widget = CameraSetupWidget(camera_Object)
self.scroll_Layout.addWidget(camera_Setup_Widget)
self.camera_Setup_Widget_List.append(camera_Setup_Widget)
def _clearLayout(self):
self.camera_Setup_Widget_List.clear()
while self.scroll_Layout.count():
item = self.scroll_Layout.takeAt(0)
widget = item.widget()
if widget is not None:
widget.setParent(None)
widget.deleteLater()
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import cv2, numpy as np
import os
from Tbd.helper import CameraObject
from UI.UILogger import UILogger
from PySide6.QtCore import Qt, QTimer
from PySide6.QtGui import QImage, QPixmap
from PySide6.QtWidgets import QLineEdit
from PySide6.QtGui import QIntValidator
from PySide6.QtWidgets import QWidget, QLabel, QVBoxLayout, QPushButton, QHBoxLayout
from typing import List
class SetupPage(QWidget):
"""
Page that handles camera preview & cycling through cameras.
"""
def __init__(self, cameraList: List[CameraObject], on_cameraList_changed, logger : UILogger):
super().__init__()
self.on_cameraList_changed = on_cameraList_changed
self.cameraList = cameraList
self.logger = logger
self.cameraObject = CameraObject(
capture=None,
index=None
)
# --- UI ---
self.setUpLayout = QVBoxLayout(self)
self.setUpLayout.addLayout(self._make_Setup_Controls())
self.setUpLayout.addLayout(self._make_Setup_Options())
def _make_Setup_Options(self):
setupOptions = QHBoxLayout()
setupOptions2 = QVBoxLayout()
self.cameraIndexLable = QLabel("Camera Index:")
self.cameraIndex = QLineEdit("0")
self.cameraIndex.setValidator(QIntValidator(0, 9999, self))
self.addCameraBTN = QPushButton("Add Camera")
self.nextCameraBTN = QPushButton("Next Camera")
self.previousCameraBTN = QPushButton("Previous Camera")
setupOptions.addWidget(self.cameraIndexLable)
setupOptions.addWidget(self.cameraIndex, 1)
setupOptions.addWidget(self.addCameraBTN)
setupOptions.addWidget(self.nextCameraBTN)
setupOptions.addWidget(self.previousCameraBTN)
self.nextCameraBTN.clicked.connect(self._nextIndex)
self.previousCameraBTN.clicked.connect(self._previousIndex)
#self.cameraIndex.editingFinished.connect(self._updateCamera)
self.addCameraBTN.clicked.connect(self._addCamera)
# ---
self.camera_preview = QLabel("No camera")
self.camera_preview.setAlignment(Qt.AlignCenter)
self.camera_preview.setMinimumSize(640, 360)
self.camera_preview.setStyleSheet("background: #222; color: #aaa;")
self.timer = QTimer(self)
self.timer.timeout.connect(self._updateCamera)
setupOptions2.addLayout(setupOptions)
setupOptions2.addWidget(self.camera_preview)
return setupOptions2
def _addCamera(self):
if any(camera.index == int(self.cameraIndex.text()) for camera in self.cameraList):
print("Camera already added.")
return
self.cameraList.append(self.cameraObject)
self._cameraList_changed()
def load_setup(self):
if (os.path.exists(self.setupFilePath.text())):
self.logger.log("Path found")
else:
self.logger.log("Path not found")
indexToAdd = [0, 3]
#self.cameraObject = CameraObject(
# capture=None,
# index=None
#)
for index in indexToAdd:
capture = cv2.VideoCapture(index, cv2.CAP_MSMF)
#capture = cv2.VideoCapture(index, cv2.CAP_DSHOW)
capture.set(cv2.CAP_PROP_FOURCC, cv2.VideoWriter_fourcc(*'MJPG'))
capture.set(cv2.CAP_PROP_FPS, 30)
capture.set(cv2.CAP_PROP_FRAME_WIDTH, 2592)
capture.set(cv2.CAP_PROP_FRAME_HEIGHT, 1944)
#capture.set(cv2.CAP_PROP_FRAME_WIDTH, 2048.0)
#capture.set(cv2.CAP_PROP_FRAME_HEIGHT, 1536.0)
width = capture.get(cv2.CAP_PROP_FRAME_WIDTH)
height = capture.get(cv2.CAP_PROP_FRAME_HEIGHT)
fps = capture.get(cv2.CAP_PROP_FPS)
fourcc = int(capture.get(cv2.CAP_PROP_FOURCC))
fourcc_str = "".join([chr((fourcc >> 8*i) & 0xFF) for i in range(4)])
print(f"Resolution: {width}x{height}")
print(f"FPS: {fps}")
print(f"Format (FOURCC): {fourcc_str}")
self.logger.log(f"Resolution: {width}x{height}")
self.logger.log(f"FPS: {fps}")
self.logger.log(f"Format (FOURCC): {fourcc_str}")
#currentcapture = cv2.VideoCapture(index, cv2.CAP_MSMF)
#self.logger.log("Initial frame:", w, "x", h)
self.cameraList.append(CameraObject(
capture=capture,
index=index
))
self._cameraList_changed()
return
def save_setup(self):
print("ToDo")
return True
def _cameraList_changed(self):
if self.on_cameraList_changed:
self.on_cameraList_changed()
def _updateCamera(self):
if self.cameraObject.capture is None:
return
ret, frame = self.cameraObject.capture.read()
if not ret:
return
frame_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
h, w, ch = frame_rgb.shape
bytes_per_line = ch * w
qimg = QImage(frame_rgb.data, w, h, bytes_per_line, QImage.Format_RGB888)
self.camera_preview.setPixmap(QPixmap.fromImage(qimg))
def _nextIndex(self):
cameraIndex = int(self.cameraIndex.text())
self.cameraIndex.setText(str(cameraIndex + 1))
if self.open_camera():
if not self.timer.isActive():
self.timer.start(30)
self._updateCamera()
def _previousIndex(self):
cameraIndex = int(self.cameraIndex.text())
if((cameraIndex - 1) < 0):
self.cameraIndex.setText("0")
self.cameraIndex.setText(str(cameraIndex - 1))
if self.open_camera():
if not self.timer.isActive():
self.timer.start(30)
self._updateCamera()
def open_camera(self):
index = int(self.cameraIndex.text())
self.release_camera()
self.cameraObject.capture = cv2.VideoCapture(index)
self.cameraObject.index = index
if not self.cameraObject.capture.isOpened():
self.cameraObject.capture = None
self.cameraObject.index = None
self.camera_preview.setText(f"Failed to open camera {index}")
return False
self.camera_preview.setText("")
return True
def release_camera(self):
if self.cameraObject.capture is not None:
self.timer.stop()
self.cameraObject.capture.release()
self.cameraObject.capture = None
self.cameraObject.index = None
def closeEvent(self, event):
self.release_camera()
event.accept()
def _make_Setup_Controls(self):
# Create Setup Input
setupFileLayout = QHBoxLayout()
self.setupFilePathLable = QLabel("Setupfile path:")
self.setupFilePath = QLineEdit()
self.loadBTN = QPushButton("Load")
self.saveBTN = QPushButton("Save")
setupFileLayout.addWidget(self.setupFilePathLable)
setupFileLayout.addWidget(self.setupFilePath, 1)
setupFileLayout.addWidget(self.loadBTN)
setupFileLayout.addWidget(self.saveBTN)
self.loadBTN.clicked.connect(self.load_setup)
self.saveBTN.clicked.connect(self.save_setup)
return setupFileLayout
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from PySide6.QtCore import QObject, Signal, Slot
from PySide6.QtWidgets import QPlainTextEdit
import winsound
class UILogger(QObject):
append_line = Signal(str)
def __init__(self, widget: QPlainTextEdit):
super().__init__()
self.widget = widget
self.widget.setReadOnly(True)
self.widget.setMaximumBlockCount(2000)
self.append_line.connect(self._append)
@Slot(str)
def _append(self, text: str):
self.widget.appendPlainText(text)
def log(self, text:str):
self.append_line.emit(text)
winsound.PlaySound("SystemExclamation", winsound.SND_ALIAS | winsound.SND_ASYNC)
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