Files
Table-Python/hand_detection.py
T
DuOtto 225ecc2e17 Idk
2025-11-04 21:40:06 +01:00

188 lines
6.3 KiB
Python

import mediapipe as mp
import cv2, numpy as np, time, fitz
from helper import compute_distance
from config import PINCH_THRESHOLD, RELEASE_THRESHOLD
# hand_state.py
from dataclasses import dataclass, field
from typing import Tuple, Dict, Optional
from helper import finger_straight
# ----- Initialize Hand Detector -----
mp_hands = mp.solutions.hands
mp_draw = mp.solutions.drawing_utils
hands = mp_hands.Hands(
static_image_mode=False,
max_num_hands=8,
min_detection_confidence=0.7,
min_tracking_confidence=0.5
)
start_pt = None # measurement start point
measuring = False # measurement in progress
@dataclass
class HandState:
id: int # a persistent identifier for this hand
landmarks: Dict[str, Tuple[int,int]] = field(default_factory=dict)
finger_straightness: Dict[str, float] = field(default_factory=dict)
gesture: Optional[str] = None # e.g. "pinch", "fist", "open"
gesture_persistence: int = 0 # how many frames the current gesture has held
#handList = Dict[int, HandState] = {}
next_id = 0
def update(mp_results, frame_vis):
h, w, _ = frame_vis.shape
detected_centroids = []
landmarks_list = []
# 1) pull out centroids & raw landmarks
if mp_results.multi_hand_landmarks:
for hand in mp_results.multi_hand_landmarks:
pts = []
for lm in hand.landmark:
pts.append((int(lm.x*w), int(lm.y*h)))
centroid = np.mean(pts, axis=0)
detected_centroids.append(tuple(centroid.astype(int)))
landmarks_list.append((hand, pts))
# 2) match to existing by nearest centroid
new_hands = {}
used_ids = set()
for (hand, pts), centroid in zip(landmarks_list, detected_centroids):
# find best existing hand
best_id, best_dist = None, 1e9
for hid, state in handList.items():
dx, dy = np.array(state.landmarks['centroid']) - centroid
d = np.hypot(dx, dy)
if d < best_dist and d < 100: # 100px max match distance
best_dist, best_id = d, hid
if best_id is None:
hid = next_id
next_id += 1
state = HandState(id=hid)
else:
hid = best_id
state = handList[hid]
used_ids.add(hid)
# 3) update state
state.persistence += 1
state.landmarks['centroid'] = centroid
# compute fingertip positions
idx_tip = pts[mp.solutions.hands.HandLandmark.INDEX_FINGER_TIP]
mid_tip = pts[mp.solutions.hands.HandLandmark.MIDDLE_FINGER_TIP]
state.landmarks['index_tip'] = idx_tip
state.landmarks['middle_tip'] = mid_tip
for name, tip_i, pip_i, mcp_i in [
('index', mp.solutions.hands.HandLandmark.INDEX_FINGER_TIP,
mp.solutions.hands.HandLandmark.INDEX_FINGER_PIP,
mp.solutions.hands.HandLandmark.INDEX_FINGER_MCP),
('middle', mp.solutions.hands.HandLandmark.MIDDLE_FINGER_TIP,
mp.solutions.hands.HandLandmark.MIDDLE_FINGER_PIP,
mp.solutions.hands.HandLandmark.MIDDLE_FINGER_MCP),
# add ring, pinky, thumb similarly...
]:
p_tip = pts[tip_i]
p_pip = pts[pip_i]
p_mcp = pts[mcp_i]
state.finger_straightness[name] = finger_straight(p_tip, p_pip, p_mcp)
# 5) simple gesture detection
if state.finger_straightness['index'] < 0.2 and \
state.finger_straightness['middle'] < 0.2:
gesture = 'fist'
elif state.finger_straightness['index'] > 0.8 and \
state.finger_straightness['middle'] > 0.8:
gesture = 'open'
else:
gesture = None
if gesture == state.gesture:
state.gesture_persistence += 1
else:
state.gesture = gesture
state.gesture_persistence = 0
new_hands[hid] = state
# 6) drop hands not seen this frame
handList = new_hands
return list(hands.values())
def detect_hands(frame):
rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
rgb.flags.writeable = False
results = hands.process(rgb)
return results
def check_hand(hand, frame_vis, object_calibrating):
h, w, _ = frame_vis.shape
fingertip_idx = None
fingertip_mid = None
mp_draw.draw_landmarks(frame_vis, hand, mp_hands.HAND_CONNECTIONS)
# get index and middle finger tips and PIP joints
idx_tip = hand.landmark[mp_hands.HandLandmark.INDEX_FINGER_TIP]
mid_tip = hand.landmark[mp_hands.HandLandmark.MIDDLE_FINGER_TIP]
ix, iy = int(idx_tip.x * w), int(idx_tip.y * h)
mx, my = int(mid_tip.x * w), int(mid_tip.y * h)
fingertip_idx = (ix, iy)
fingertip_mid = (mx, my)
# draw fingertips
cv2.circle(frame_vis, fingertip_idx, 8, (255,255,0), -1)
cv2.circle(frame_vis, fingertip_mid, 8, (0,255,0), -1)
measuring, start_pt = is_measuring(frame_vis, hand, object_calibrating)
return fingertip_idx, measuring, start_pt
def is_measuring(frame_vis, hand, object_calibrating):
global measuring, start_pt
h, w, _ = frame_vis.shape
idx_tip = hand.landmark[mp_hands.HandLandmark.INDEX_FINGER_TIP]
idx_pip = hand.landmark[mp_hands.HandLandmark.INDEX_FINGER_PIP]
mid_tip = hand.landmark[mp_hands.HandLandmark.MIDDLE_FINGER_TIP]
mid_pip = hand.landmark[mp_hands.HandLandmark.MIDDLE_FINGER_PIP]
ix, iy = int(idx_tip.x * w), int(idx_tip.y * h)
mx, my = int(mid_tip.x * w), int(mid_tip.y * h)
fingertip_idx = (ix, iy)
fingertip_mid = (mx, my)
# check extension
index_ext = idx_tip.y < idx_pip.y
middle_ext = mid_tip.y < mid_pip.y
# if measurement in progress but fingers no longer both extended, stop measuring
if measuring and not (index_ext and middle_ext):
measuring = False
# pinch distance
pinch = compute_distance(fingertip_idx, fingertip_mid)
cv2.putText(frame_vis, f"Pinch: {int(pinch)} px", (10,30), cv2.FONT_HERSHEY_SIMPLEX, 0.6, (0,255,0),2)
# measurement gesture
if not object_calibrating and index_ext and middle_ext:
if pinch < PINCH_THRESHOLD and not measuring:
measuring = True
start_pt = fingertip_idx
elif pinch > RELEASE_THRESHOLD and measuring:
measuring = False
return measuring, start_pt