// Copyright 2022 (c) Microsoft. All rights reserved. // Licensed under the MIT License. #pragma once #include "CoreMinimal.h" #include "VisualStudioToolsCommandletBase.h" #include "BlueprintReferencesCommandlet.generated.h" UCLASS() class UVsBlueprintReferencesCommandlet : public UVisualStudioToolsCommandletBase { GENERATED_BODY() public: UVsBlueprintReferencesCommandlet(); int32 Run( TArray& Tokens, TArray& Switches, TMap& ParamVals, FArchive& OutArchive) override; };