Files
Table-UE/Table/Table.slnx
T

45 lines
2.3 KiB
XML

<Solution>
<Configurations>
<BuildType Name="DebugGame" />
<BuildType Name="DebugGame Editor" />
<BuildType Name="Development" />
<BuildType Name="Development Editor" />
<BuildType Name="Shipping" />
<Platform Name="Win64" />
<Platform Name="Win64-arm64" />
<Platform Name="Win64-arm64ec" />
</Configurations>
<Folder Name="/Engine/">
<Project Path="Intermediate/ProjectFiles/UE5.vcxproj" Id="99002b2b-f5da-337f-af6f-e86d1d78a0d0">
<BuildType Project="BuiltWithUnrealBuildTool" />
<Platform Project="Win64" />
<Build Project="false" />
</Project>
</Folder>
<Folder Name="/Games/">
<Project Path="Intermediate/ProjectFiles/Table.vcxproj" Id="111ae310-8395-3d64-9119-33389f569f2d">
<BuildType Solution="DebugGame Editor|Win64" Project="DebugGame_Editor" />
<BuildType Solution="DebugGame Editor|Win64-arm64" Project="Win64_arm64_DebugGame_Editor" />
<BuildType Solution="DebugGame Editor|Win64-arm64ec" Project="Win64_arm64ec_DebugGame_Editor" />
<BuildType Solution="DebugGame|Win64-arm64" Project="Win64_arm64_DebugGame" />
<BuildType Solution="DebugGame|Win64-arm64ec" Project="Win64_arm64ec_DebugGame" />
<BuildType Solution="Development Editor|Win64" Project="Development_Editor" />
<BuildType Solution="Development Editor|Win64-arm64" Project="Win64_arm64_Development_Editor" />
<BuildType Solution="Development Editor|Win64-arm64ec" Project="Win64_arm64ec_Development_Editor" />
<BuildType Solution="Development|Win64-arm64" Project="Win64_arm64_Development" />
<BuildType Solution="Development|Win64-arm64ec" Project="Win64_arm64ec_Development" />
<BuildType Solution="Shipping|Win64-arm64" Project="Win64_arm64_Shipping" />
<BuildType Solution="Shipping|Win64-arm64ec" Project="Win64_arm64ec_Shipping" />
<Platform Project="x64" />
</Project>
</Folder>
<Folder Name="/Visualizers/">
<File Path="G:/Unreal/UE_5.8/Engine/Extras/VisualStudioDebugging/Unreal.natjmc" />
<File Path="G:/Unreal/UE_5.8/Engine/Extras/VisualStudioDebugging/Unreal.natstepfilter" />
<File Path="G:/Unreal/UE_5.8/Engine/Extras/VisualStudioDebugging/Unreal.natvis" />
</Folder>
<Properties Name="ddbf523f-7eb6-4887-bd51-85a714ff87eb">
<Property Name="AvailablePlatforms" Value="Win64" />
</Properties>
</Solution>