Skills: +-5 buttons, advanced skills use 50% of the attribute (creation.advanced_attr_percent)

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HJhXuLD2Z6hv3Wqeq9UL9K
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Claude
2026-10-22 14:37:52 +00:00
parent 3e67aba75c
commit a8c9740a05
7 changed files with 14 additions and 6 deletions
+1
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@@ -52,6 +52,7 @@ In the creator, the Concept page only has a "Rules preset" selector. Presets are
### Skills, proficiency and expertise
- `creation.advanced_attr_percent`: share of the attribute that counts for **advanced skills** (default 50, rounded down; 100 = full attribute like basic skills).
- `creation.advanced_unlock_cost`: pool points needed to unlock an advanced skill (free if the character's profession grants proficiency in it; proficiency picks do not unlock a skill).
- `creation.free_proficiencies`: free proficiency picks every character gets. Talents can add more with `"proficiency_picks": N` (see "Versatile Training").
- Proficiency is +`proficiency_bonus`; two picks on one skill (a profession proficiency counts as one) give Expertise, +`expertise_bonus`.